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-rw-r--r--src/cmd/devdraw/cocoa-thread.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/src/cmd/devdraw/cocoa-thread.h b/src/cmd/devdraw/cocoa-thread.h
deleted file mode 100644
index d5793f0a..00000000
--- a/src/cmd/devdraw/cocoa-thread.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * I am too ignorant to know if Cocoa and Libthread
- * can coexist: if I try to include thread.h, now
- * that Devdraw uses Cocoa's threads (and timers), it
- * crashes immediately; when Devdraw was using
- * proccreate(), it could run a little while before to
- * crash; the origin of those crashes is hard to
- * ascertain, because other programs using Libthread
- * (such as 9term, Acme, Plumber, and Sam) currently
- * don't run when compiled with Xcode 4.1.
- */
-//#define TRY_LIBTHREAD
-
-#ifdef TRY_LIBTHREAD
- #include <thread.h>
-#else
- #define QLock DQLock
- #define qlock dqlock
- #define qunlock dqunlock
- #define threadexitsall exits
- #define threadmain main
-
- typedef struct QLock QLock;
-
- struct QLock
- {
- int init;
- pthread_mutex_t m;
- };
-
- void qlock(QLock*);
- void qunlock(QLock*);
- int threadid(void);
-#endif